Warsaw, Poland

Mechanics and Machine Design

Mechanika i Projektowanie Maszyn

Master's
Language: PolishStudies in Polish
Subject area: engineering and engineering trades
Kind of studies: full-time studies, part-time studies
University website: www.pw.edu.pl/engpw
Design
Design is the creation of a plan or convention for the construction of an object, system or measurable human interaction (as in architectural blueprints, engineering drawings, business processes, circuit diagrams, and sewing patterns). Design has different connotations in different fields (see design disciplines below). In some cases, the direct construction of an object (as in pottery, engineering, management, coding, and graphic design) is also considered to use design thinking.
Machine
A machine uses power to apply forces and control movement to perform an intended action. Machines can be driven by animals and people, by natural forces such as wind and water, and by chemical, thermal, or electrical power, and include a system of mechanisms that shape the actuator input to achieve a specific application of output forces and movement. They can also include computers and sensors that monitor performance and plan movement, often called mechanical systems.
Mechanics
Mechanics (Greek μηχανική) is that area of science concerned with the behaviour of physical bodies when subjected to forces or displacements, and the subsequent effects of the bodies on their environment. The scientific discipline has its origins in Ancient Greece with the writings of Aristotle and Archimedes (see History of classical mechanics and Timeline of classical mechanics). During the early modern period, scientists such as Galileo, Kepler, and Newton laid the foundation for what is now known as classical mechanics. It is a branch of classical physics that deals with particles that are either at rest or are moving with velocities significantly less than the speed of light. It can also be defined as a branch of science which deals with the motion of and forces on objects.
Design
Good design looks right. It is simple (clear and uncomplicated). Good design is also elegant, and does not look contrived. A map should be aesthetically pleasing, thought provoking, and communicative
Arthur H. Robinson (1953) Elements of Cartography p. 318
Machine
A machine, receiving at distant times and from many hands new combinations and improvements, and becoming at last of signal benefit to mankind, may be compared to a rivulet, swelled in its course by tributary streams until it rolls along a majestic river, enriching in its progress provinces and kingdoms.
In retracing the current, too, from where it mingles with the ocean, the pretensions of even ample subsidiary streams are merged in our admiration of the master-flood. But, as we continue to ascend, those waters which, nearer the sea, would have been disregarded as unimportant, begin to rival in magnitude, and divide our attention with, the parent stream; until, at length, on our approaching the fountains of the river, it appears trickling from the rock, or oozing from among the flowers of the valley. So, also, in developing the rise of a machine, a coarse instrument or a toy may be recognized as the germ of that production of mechanical genius whose power and usefulness have stimulated our curiosity to mark its changes and to trace its origin. The same feelings of reverential gratitude which attached holiness to the spots whence mighty rivers sprung, also clothed with divinity, and raised altars in honor of the saw, the plough, the potter's wheel, and the loom.
Robert Stuart (1829) Historical and descriptive anecdotes of steam-engines, and of their inventors and improvers, Volume 1. Wightman and Cramp. p. 3-4.: As cited in Robert Henry Thurston "The Growth of the Steam-Engine I" in Popular Science Monthly Volume 12, November 1877. p. 15.
Design
People think it's this veneer — that the designers are handed this box and told, 'Make it look good!' That's not what we think design is. It's not just what it looks like and feels like. Design is how it works.
Steve Jobs (2003), as quoted in Rob Walker, "The Guts of a New Machine", The New York Times Magazine, 30 November 2003
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