Lublin, Poland

Game Industry Production

Produkcja w branży gier

Master's
Field of studies: Media Production
Language: PolishStudies in Polish
Kind of studies: full-time studies
  • Description:

  • pl
University website: www.umcs.pl/en
Game
A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Industry
Industry is the production of goods or related services within an economy. The major source of revenue of a group or company is the indicator of its relevant industry. When a large group has multiple sources of revenue generation, it is considered to be working in different industries. Manufacturing industry became a key sector of production and labour in European and North American countries during the Industrial Revolution, upsetting previous mercantile and feudal economies. This came through many successive rapid advances in technology, such as the production of steel and coal.
Production
Production may be:
Game
It should be noted that children at play are not playing about; their games should be seen as their most serious-minded activity.
Michel de Montaigne, in Essais (1580), as edited by Maurice Rat (1958), Book I, Ch. 23.
Production
It makes unavoidably necessary an entirely new organization of society in which production is no longer directed by mutually competing individual industrialists but rather by the whole society operating according to a definite plan and taking account of the needs of all.
Friedrich Engels, Principles of Communism (1847)
Industry
The importance of the culture industry in the spiritual constitution of the masses is no dispensation for reflection on its objective legitimation, its essential being, least of all by a science which thinks itself pragmatic.
Theodor Adorno Culture Industry Reconsidered (1963).

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