Zielona Góra, Poland

Popular Literature and Game World Design

Literatura popularna i kreacje światów gier

Bachelor's
Language: PolishStudies in Polish
Subject area: humanities
Kind of studies: full-time studies
University website: www.uz.zgora.pl/index.php?en
Design
Design is the creation of a plan or convention for the construction of an object, system or measurable human interaction (as in architectural blueprints, engineering drawings, business processes, circuit diagrams, and sewing patterns). Design has different connotations in different fields (see design disciplines below). In some cases, the direct construction of an object (as in pottery, engineering, management, coding, and graphic design) is also considered to use design thinking.
Game
A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Literature
Literature, most generically, is any body of written works. More restrictively, literature writing is considered to be an art form, or any single writing deemed to have artistic or intellectual value, often due to deploying language in ways that differ from ordinary usage.
Popular
Popularity or social status is the quality of being well liked, admired or well known to a particular group.
World
The world is the planet Earth and all life upon it, including human civilization. In a philosophical context, the "world" is the whole of the physical Universe, or an ontological world (the "world" of an individual). In a theological context, the world is the material or the profane sphere, as opposed to the celestial, spiritual, transcendent or sacred spheres. "End of the world" scenarios refer to the end of human history, often in religious contexts.
Literature
Literature is news that stays news.
Ezra Pound, ABC of Reading (1934), Ch. 8
Game
It should be noted that children at play are not playing about; their games should be seen as their most serious-minded activity.
Michel de Montaigne, in Essais (1580), as edited by Maurice Rat (1958), Book I, Ch. 23.
World
Earth is but the frozen echo of the silent voice of God.
Hageman, Silence; reported in Hoyt's New Cyclopedia Of Practical Quotations (1922), p. 911-17.
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